Monthly Archives: February 2016

Update 2-28-16: Queen of the Barbarians

This week has been spent mostly with enemies for Cold Vengeance.  I also put together the first full cutscene for the game (The first one I’ve made, not the first one to appear in the game).  The cutscene is related … Continue reading

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Sunday Update 2-21-16: Burrow

So, probably the biggest news of the past week was that I released the Cold Vengeance Demo.  If you haven’t already, check it out here: https://malec2b.itch.io/cold-vengeance-demo It contains a Demo-specific level which will not be in the final game. But … Continue reading

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Sunday (On Monday) Update 2-15-16: Combat Demonstration

Hey, here’s another late Sunday Update. This week was again spent mostly with Cold Vengeance.  I’m working on putting together a playable demo, and I wanted to make a new level specifically for that rather than just using one of … Continue reading

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Sunday Update 2-7-16: Canyons

Remembered in the fading minutes of Sunday that I still hadn’t written the update for this week.  And so, here it is.  This week, the main thing I worked on was a Canyon level for Cold Vengeance.  The main defining … Continue reading

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