And, of course, the second update of the year is also the first late update of the year.
I’ve been continuing to work on the prototype that I mentioned last week. I think it’s really come together. It’s now at a point where I can start fleshing it out with more enemies and levels.
Meanwhile, in Cold Vengeance, I worked on the city ruins area. I added models for multi-floor ruins. Just like the previous ruins models, these are all modular, so I can tile them together in Unity.
RIP David Bowie