Sunday Update #10: Plus c’est la meme chose…

Once again forgot last week’s post, so here’s a double-week wrap-up.

I’ve been spending most of my time working on my base code.  I’ve been learning how to extend the unity editor.  I started simple with a button that adds waypoints to make it easier to make enemy patrol routes.  I also made it so there’s a dotted line between waypoints.

CaptainEngineWaypoints

I’ve also been working on dialogue and cutscene editors.

Meanwhile, work continues on Cold Vengeance.

I started working on a new environment, which is a desert.  I also added a way for enemies to be airdropped into the level.

ColdVengeanceAirdrop

I’ve also been working on a mysterious foe who may very well be Sgt. Dagger’s most dangerous rival.  Here’s a sneak peak:

Screenshot 2015-11-19 10.15.42

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