Monthly Archives: October 2015

Sunday Update #7: Occupy Space Released

So, first up, a playable build of Occupy Space is now available to play for free on itch.io: http://malec2b.itch.io/occupy-space This week was spent doing a fair amount of planning.  Planning for Cold Vengeance, and how I want to change the … Continue reading

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Sunday Update #6: Warning, Fight to Win

One of the main things I did in Venusian Vengeance is add a mechanic where you’ll occasionally be stopped from progressing and have to defeat all the enemies in the area to continue.  Not only does this give me better … Continue reading

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Sunday Update #5: Textures and Fog

Skipped the Sunday update last week, but at least this week’s update is actually on Sunday! I’ve been working some more on the look of Cold Vengeance.  Learning more about how to texture models as I go.  I’ve also changed … Continue reading

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