Monthly Archives: May 2014

Braingale EP games added to games page

I’ve added my contributions to the two Braingale EPs to the games page and front page.  From Braintheatre comes Variation 6: Detective, and from Architects comes Inheriting the Beast.  Check ’em out, along with all the other great things from the … Continue reading

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Level Design Primer Part 16: Environmental Storytelling

In film, there’s a concept called “Mise-en-scene.” Mise-en-scene refers to the story that is told by everything other than the spoken dialogue. Sets, costumes, sounds, props, ect… all combine to not only give a film a set of place, but … Continue reading

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Level Design Primer Part 15: Naturalism

Naturalism as it applies to level design is a philosophy that says that levels should not only serve a functional purpose, but also feel like spaces that make sense and have a purpose for existing within the world of the … Continue reading

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